Stunts

You have 4 points worth of stunts to spend at character creation.

You may spend them on a Path of Magic, Weapons and Armour, a stunt you create yourself, or on any of the stunts listed under Skills. It can be a good idea to look at your top skills and check out the stunts associated with them in Fate Core.

Two common stunts are:

1. When I use [skill name] to [name a limiting situation for that skill – something that would only occur half the time you use a skill is a good guide], I get +2 to [overcome, attack, defend, or create advantage] with it.

EG – Hardcore Parkour. +2 to overcome actions with Athletics if you are in a chase across rooftops or a similarly precarious environment.

2. When I [take some cool action] when [name a limiting situation for that skill – something that would only occur half the time you use a skill is a good guide] I can use [skill name] instead of [skill name].

EG- The Weight of Reputation. You can use Contacts instead of Provoke to create advantages based on the fear generated by the sinister reputation you’ve cultivated for yourself and all the shady associates you have. You should have an appropriate aspect to pair with this stunt.

What are Stunts?

A stunt is a special trait your character has that changes the way a skill works for you. Stunts indicate some special, privileged way a character uses a skill that is unique to whoever has that stunt, which is a pretty common trope in a lot of settings—special or elite training, exceptional talents, the mark of destiny, genetic alteration, innate coolness, and a myriad of other reasons all explain why some people get more out of their skills than others do.

Unlike skills, which are about the sort of things anyone can do in your campaign, stunts are about individual characters. For that reason, the next several pages are about how to make your own stunts, but we’ll also have example stunts listed under each skill in the Default Skill List.

Having stunts in your game allows you to differentiate characters that have the same skills as one another.

For further information on how to make your own stunts, see here

Stunts

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